Wuthering Waves: When The Forest Is No Longer Dim Quest Walkthrough (2024)

Quick Links

  • How To Find The Researcher

  • How To Clear All Contaminated Zones

  • How To Open The Research Institute

While playing Wuthering Waves, finishing various quests will be your main source of leveling up during the early game. Even after you finish the main quest, there will be various side missions including certain exploration tasks that, apart from giving you plenty of rewards, also help you explore specific areas a little better.

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When The Forest is No Longer Dim is one such quest, and it takes you to the Giant Banyan. This area is initially contaminated by spores that deal damage if you stay in it for too long. However, after finishing this quest, you won't have to deal with those anymore.

How To Find The Researcher

Wuthering Waves: When The Forest Is No Longer Dim Quest Walkthrough (2)

The quest starts with a distress call from a certain location. When you get to that location, you'll first have to defeat a few exiles and then find a key to free the main researcher. This key can be found inside a tent, and it'll be marked with a quest icon once you investigate the cage keeping the researcher locked up.

She will then take you near the Giant Banyan where you'll be asked to locate another researcher. At this point, you'll see some yellow highlighted areas on the map. Go into these areas and use your sensor to locate some yellow beams on the ground. Here's where you'll find them:

  • The first bean can be found in the middle of a few animal bodies with a red aura on them.
  • The second one can be found in the middle of a fallen tree branch.
  • When you get to the third yellow circle, you'll finally find the researcher.

How To Clear All Contaminated Zones

Wuthering Waves: When The Forest Is No Longer Dim Quest Walkthrough (3)

After finding the researcher, you'll be taken to multiple contaminated zones where you'll have to solve a small puzzle to direct a beam of light at the offshoot core in the middle. To do this, you'll have to start the beam by hitting the first mechanism marked by the quest, and then rotate the others in a specific direction.

All these tasks can be achieved by simply hitting the mechanisms. The best way to do it is by following the light and rotating the mechanism it's currently on. With that in mind, here are the steps to solve all the puzzles:

First Zone

  • After starting the puzzle, hit the mechanism that the light gets reflected to once.
  • Now, hit the third and the last mechanism in this area twice.

Second Zone

  • Once you start the beam, rotate the second mechanism that it goes to twice.
  • Next, rotate the third mechanism once, the fourth one twice, and the fifth one once to finish the puzzle.

Third Zone

  • This is where things get a little confusing. After activating the beam, you have to rotate the second mechanism twice as it needs to face the mechanism near the researchers.
  • The third mechanism will already be facing in the right direction, and you can then rotate the fourth one twice.
  • Now, you just have to connect a couple more mechanisms and you'll beat the puzzle. Keep in mind that one mechanism will be completely useless in this one.

Using a character with pistols like Mortefi or Chixia makes it a lot easier to hit the mechanisms.

After you finish the second zone, you'll have to help the researchers create some antibodies. To do this, you'll see three different items in the area. You have to read the subtitles at the bottom of your screen and click on the items displayed in yellow color.

How To Open The Research Institute

After clearing the three containment zones, you'll have to access an abandoned Research Institute. When you head there, you'll first have to fight a bunch of Hooscamps. Once they're defeated, you'll have to solve three grid puzzles in the following way:

First Puzzle (Near the door)

  • Connect the yellow and blue blocks with the shortest path possible.
  • Connect the green blocks with a line going above the upper yellow and blue blocks.
  • Finally, connect the red blocks with a line through the top-right corner.

Second Puzzle (To the right side)

  • For this one, connect the yellow and green blocks with the shortest path possible.
  • Now, start a line from the left blue block going to the left, then to the top left, then top right, and finally meeting the other blue block
  • Finally, connect the red block with the leftover space.

Third Puzzle (To the left side)

  • Connect the green block with the shortest path possible, and then connect the blue ones through a path going to the right of the green blocks.
  • Finally, create a path between the red blocks through the top left corner.

There's a chance that you might get bugged here and a cutscene might not trigger when you enter the Institute.

To fix this, simply restart the game and enter again.

In the end, you'll have to reach the top of the Banyan, defeat a bunch of Hoochiefs, and the quest will be over.

Next

Wuthering Waves: How To Add And Play With Friends

Here’s how you can unlock the co-op mode in Wuthering Waves and discover the world of Solaris-3 with your friends.

Wuthering Waves: When The Forest Is No Longer Dim Quest Walkthrough (2024)

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